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#706 - Design HashMap

Problem Description

Design a HashMap without using any built-in hash table libraries.

Implement the MyHashMap class:

  • MyHashMap() initializes the object with an empty map.
  • void put(int key, int value) inserts a (key, value) pair into the HashMap. If the key already exists in the map, update the corresponding value.
  • int get(int key) returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
  • void remove(key) removes the key and its corresponding value if the map contains the mapping for the key.

Solution

var MyHashMap = function() {
  this._keys = [];
  this._values = [];
};

/**
 * @param {number} key
 * @param {number} value
 * @return {void}
 */
MyHashMap.prototype.put = function(key, value) {
  if (this._keys[key] === undefined) {
    this._values.push(value);
    this._keys[key] = this._values.length - 1;
  } else {
    this._values[this._keys[key]] = value;
  }
};

/**
 * @param {number} key
 * @return {number}
 */
MyHashMap.prototype.get = function(key) {
  const offset = this._keys[key];
  return offset === undefined ? -1 : this._values[offset];
}
/**
 * @param {number} key
 * @return {void}
 */
MyHashMap.prototype.remove = function(key) {
  if (this._keys[key] !== undefined) {
    this._values[this._keys[key]] = undefined;
    this._keys[key] = undefined;
  }
};