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#348 - Design Tic-Tac-Toe
Problem Description
Assume the following rules are for the tic-tac-toe game on an n x n board between two players:
- A move is guaranteed to be valid and is placed on an empty block.
- Once a winning condition is reached, no more moves are allowed.
- A player who succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game.
Implement the TicTacToe class:
- TicTacToe(int n) Initializes the object the size of the board n.
- int move(int row, int col, int player) Indicates that the player with id player plays at the cell (row, col) of the board. The move is guaranteed to be a valid move, and the two players alternate in making moves. Return
- 0 if there is no winner after the move,
- 1 if player 1 is the winner after the move, or
- 2 if player 2 is the winner after the move.
Solution
/**
* @param {number} n
*/
var TicTacToe = function(n) {
this.size = n;
this.rows = new Array(n).fill(0);
this.cols = new Array(n).fill(0);
this.diagonal = 0;
this.antiDiagonal = 0;
};
/**
* @param {number} row
* @param {number} col
* @param {number} player
* @return {number}
*/
TicTacToe.prototype.move = function(row, col, player) {
const value = player === 1 ? 1 : -1;
this.rows[row] += value;
this.cols[col] += value;
if (row === col) {
this.diagonal += value;
}
if (row + col === this.size - 1) {
this.antiDiagonal += value;
}
if (Math.abs(this.rows[row]) === this.size || Math.abs(this.cols[col]) === this.size
|| Math.abs(this.diagonal) === this.size || Math.abs(this.antiDiagonal) === this.size) {
return player;
}
return 0;
};